APA (7th ed.):
ProCon.org. (2015, September 19). Many risk factors are associated with youth violence, but video games are not among them. ProCon.org. https://videogames.procon.org/arguments/studies-have-shown-that-violent-video-games-can-have-a-positive-effect-on-kindness-civic-engagement-and-prosocial-behaviors
[Editor's Note: The APA citation style requires double spacing within entries.]
Chicago (17th ed.):
ProCon.org, "Many risk factors are associated with youth violence, but video games are not among them.," ProCon.org. last modified September 19, 2015. https://videogames.procon.org/arguments/studies-have-shown-that-violent-video-games-can-have-a-positive-effect-on-kindness-civic-engagement-and-prosocial-behaviors/.
MLA (9th ed.):
ProCon.org, "Many risk factors are associated with youth violence, but video games are not among them." ProCon.org. 19 Sep. 2015, videogames.procon.org/arguments/studies-have-shown-that-violent-video-games-can-have-a-positive-effect-on-kindness-civic-engagement-and-prosocial-behaviors
[Editor’s Note: The MLA citation style requires double spacing within entries.]
Turabian (9th ed.):
ProCon.org. "Many risk factors are associated with youth violence, but video games are not among them." ProCon.org. Last modified on September 19, 2015. Accessed December 1, 2023. https://videogames.procon.org/arguments/studies-have-shown-that-violent-video-games-can-have-a-positive-effect-on-kindness-civic-engagement-and-prosocial-behaviors/